AI Insights · Timothy · April 2023
Top 5 Roguelike Games in Saudi Arabia: Q1 2023 Performance
In Q1 2023, the top 5 Roguelike games in Saudi Arabia showed varied performance in terms of downloads, revenue, and active users on a unified platform. Here’s a detailed look at their trends.
During the first quarter of 2023, the top 5 Roguelike games in Saudi Arabia exhibited diverse performance metrics on a unified platform. Here's a closer look at their weekly downloads, revenue, and active users.
Heroes Charge from uCool, Inc. saw a decline in weekly revenue, starting at $20.4K in late December and dropping significantly to around $44 by mid-March. Downloads remained minimal throughout the quarter, peaking at 8 in the final week of March. Active users fluctuated slightly, starting at 2.2K and ending at 1.7K.
Hero Wars: Alliance RPG by Nexters Global LTD experienced a steady increase in revenue, peaking at $11.1K in mid-March before slightly decreasing to $10.9K by the end of the month. Downloads saw a high of 27.5K in early January, tapering off to 4.5K by the end of March. Active users started strong at 37K and remained relatively stable, ending the quarter at 24.6K.
Diablo Immortal from Blizzard Entertainment, Inc. showed varied revenue trends, beginning at $1.7K in late December and peaking at $10.2K by mid-January. Downloads were highest at 2.8K in early January, with a slight decline to 558 by the end of March. Active users remained fairly consistent, starting at 9.5K and ending at 8.3K.
Street Fighter: Duel by A PLUS JAPAN Inc. showed impressive revenue growth, starting at $7.7K in late February and reaching $14.9K by mid-March. Downloads initially surged to 17.8K but dropped to 537 by the end of March. Active users also saw a decline, starting at 8.8K and ending at 3.5K.
RAID: Shadow Legends from Plarium Global Ltd displayed fluctuating revenue, starting at $6.2K in late December and ending at $4.6K by the end of March. Downloads peaked at 5.8K in late January, with a low of 752 by the end of March. Active users varied throughout the quarter, starting at 7.3K and ending at 4.8K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.